Discussion about this post

User's avatar
Đoàn Tuấn An's avatar

I once encounter an eery video using splats, I think I still have it on my disk, it was one of the very early experimental artistic use of splats when the tech wasn't very good, feel like those early AI experimental video. It's a video of a person walking toward a building with glass sliding doors, as they approaches it the glasses reflection start to get weird, then they finally walk into the reflection and look back outside, seeing the 'back' of the reflections splats, the ambience sound and reverberation changes when they poke the camera through the glass too so it feels like those backroom videos. That was 2-3 years ago iirc.

Hunter Scott Austin's avatar

I work in Augmented Reality (AR) and I am very excited about Gaussian Splats because it means you can have photo-realistic 3D video in realtime.

Currently, I use 3D models (GLB type) and greenscreen videos. 3D models don’t look as good in AR because it’s realtime rendering (although it’s getting better!) and greenscreen videos either have to physically rotate to always face the viewer (kinda weird) or they end up looking like Flat Stanley if you walk around them. The most common use case for greenscreen videos is people can film themselves on a greencreen and then key out the green to become a hologram (one tool that does the keying for you is an AR publishing platform called Hoverlay).

With Gaussian Splats, it’s the best of both! If someone wants to be a realistic 3D hologram in Augmented Reality, they soon can.

While I won’t bore you with why I’m convinced AR is the future, the use cases ARE endless!

1 more comment...

No posts

Ready for more?