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Benn's avatar

For the Hi-rez assets, What would be the thing that would have the greatest impact on final quality picture, to prioritize it to be hi-rez above all the other assets if you have to cut corners? I bet that would be final picture size/compression, but beside this? HDRI size? textures rez? (I think textures rez has almost no effect if you don't get close to the thing, right?), caustics (please no...), bevel/small actual geometry details like displacement, number of light bounces?... Obviously that will be heavily scene dependent, but maybe there is a general guideline?

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